We’re looking to make some changes at Pads & Panels, but we don’t want to do it without your help. Whether you’re one of our readers, or a publisher, developer or PR group we work with, we’d like to hear what you think about the site (good and bad), as well as get feedback on some of the proposed changes. They’re explained in detail below, with the first being the biggest change of the bunch. Please provide us some feedback, either via email or in comments on this post.
PopCap Games has been kind enough to offer four downloads of Plants vs. Zombies for PC, #3 on our list of Best Games of 2009, for giveaways, so we’re going to use those as incentive and as a thank you for helping us with this. After this Friday, we’ll pick four people at random from all the feedback we receive to get a free download of the game. If you’re one of those picked, we’ll get in touch with you, then pass your email along to PopCap to provide you with that download. Thanks in advance for your help. We’re excited about making the site better with your input.
Long-Form vs. Short-Form
For almost one year now, all of our reviews have come one size fits all. They’ve been full-bodied, and we’ve received some praise on that, with compliments hailing them as “epic” and “informative.” Still, even we think we’re getting a bit wordy at times (*cough* *cough* right now), and we know that not everyone has time to sit down and read a three-page review. We don’t necessarily want to cater to the A.D.H.D. culture of the internet and reduce our posts to 140 characters, but we do want to work for a solution that’s both best for our readers and writers.
So, we’re introducing short-form reviews. They won’t replace the long-form ones entirely (as we still believe in good journalism and that some games deserve detailed reports). But many games don’t need three pages, so we’re introducing a new format in which we give a one-paragraph run down, followed by some pros and cons. The goal is not to provide readers with less information on title, but present it in a more concise fashion, cutting to the chase on what potential buyers need to know. We see it as a discussion starter, so we’re always taking questions and comments. DJ Hero and Castlevania: The Adventure ReBirth are examples of our new short-form, while Rock Band and almost everything else we’ve written are examples of the long-form, though these titles are not necessarily indicative of which games we would choose for those spots (some things were already written).
We’ll still do long-form reviews (maybe one a week), and they’ll be picked by which games warrant the most conversation, not necessarily what the biggest release is. Sometimes the year’s big name shooter can be summarized briefly, but it’s the new, daring unknown title that needs more focus. We also think this benefits games (the good ones at least), whether they wind up long or short. Fast Food Panic, for instance, might not be familiar to many. Sarah liked it, but how many people without prior interest in it are likely to read a two-page review? Now if the game got a good rating, we think people would be more likely to read a blurb, get the gist of it, and look into more, rather than pass up the story altogether. On the flip side, whether familiar or not, people should realize that whatever gets the long-form spot is something we felt was worth the extra discussion (good or bad) and therefore worth a read.
But what do you think? Let us know if you like the new short-form blurbs. We tentatively named them Nuggets, but we’re not sure we like it and we’re open to suggestions. We’d likely be doing this with our comic reviews as well, maybe even film and products. What do you think of the presentation of these reviews? Like, dislike? What would you do differently?
Ponderings
Bill and Dan wrote the first two of these Saturday, but the idea is to have the staff take turns presenting them. Consider it a behind-the-scenes look, or a more direct line to the personalities of our writers. The purpose of Ponderings is to provide an avenue for our writers to casually address some of the games and comics they’re playing, deliver opinions on recent industry news, and maybe even get a little off-topic here and there. It’s a chance for the readers to get to know the staff a little better, and maybe even strike up some conversation.
What do you think of this idea? Is there anything else along these lines you’d like to see?
More Interviews and Features
This is something we’ve wanted to do from the very start, but with man hours scarce, it’s been hard to get off the ground. Maybe the short-form reviews will free up a little time and we can fill that with something here. Reviews are sort of the backbone of any video games and comics journalism site, but what we want to see more of (and frankly what we like to read most) are interviews with the creators. We want to provide more one-on-one coverage with developers, writers, artists and more, and maybe even let you help ask some of the questions.
We’d also like to bring more features – from the Cool People series, to unique locations in gaming and comics, to brand new humor articles and silly lists. One idea Bill has been working on is writing a series of reviews from the perspective of an 80-year-old grandma who has been sat down to try some of today’s games. If anyone saw Bill’s video in Ponderings this week, we’d also like to consider doing more creative things based on games and comics.
Would you like to see more interviews and features? Who would you like to see us get on the site? What else would you like to see from this area of progress?
Audio/Visual Content
If we make any steps in this department, they likely won’t come right away. They’ll take a little more time to plan. We’ve mulled a podcast for the last year, but just haven’t had the time and don’t want to do it half-heartedly when we get there. A podcast would very likely all but replace the Ponderings down the road if we did it, as staff would share their opinions and commentary on the show.
We could also bring the interviews in audio format, and though being based in Chicago limits our hands-on contact possibly even on video. We’ll be heading to PAX East at the end of March, and may mess around with a camera there.
What we want to know is – what do you think of audio/visual content? Would you like to see more of this? Would you like to see it replace some of the text? Are you someone who likes text because it is easy to browse at work, or would you prefer A/V presentations that you can listen or watch on a mobile device?
Anything Else?
Seriously. Any ideas at all? We’re a small organization, so we definitely won’t be able to change everything overnight. To be honest, we don’t want to. There’s a lot we feel we’ve done right in the first year, but see the opportunity for some constructive changes, and we’re looking for feedback to make you as much a part of this as we are. So any other ideas you have, please feel free to let us know. Whether you’re a reader, publisher, developer or work for a public relations company. Let us know. We’re listening.


February 9th, 2010 at 12:34 pm
I really enjoyed reading the ponderings and hope that continues
you all used to showcase (I forgot what it was called) different things such as the controller shaped soap, the exploded console tshirt, artwork <– haven't seen those types in awhile, i thought that was one of the interesting things that set pads and panels apart from other sites
i personally prefer text as i can read it at my leisure at work
the nuggets are kinda nice – gives you a sampling without reading a long review
February 9th, 2010 at 12:43 pm
Long v Short – i like how both of them work. The ‘nuggets’ would work well with any downloadable game, iphone game (i didnt think rock band iphone needed a long form), or any game that couldnt find enough to right about to warrant a long review. So basically like you said only 1-2 long a week, which i would say would be the AAA title of the week (there is hardly ever more than one except for the winter). Also i like that the comics would use the nuggets unless it was an article covering the entire story (ie blackest night). As for naming them im not sure you need to show whether or not it is a long v short.
Ponderings – i liked both, kind of an informal blog editoral. something that if you ever did setup an editor blog section would be perfect for
Interviews and features – of course who wouldnt want more of these!
audio/visual – i would like to see more audio and visual stuff but understand that it would take a while. I woudl ike to see video on stuff for the things like PAX, E3, and so on. Doesnt really have to be direct feed stuff with games but just you wondering around the show floor maybe snagging an interview or two. Would be awesome for those who cant get to the shows.
A big thing would be a redesign of the site. Your site looks, and feels like a blog. Redesigning would give the impression that you are more than just a blog and would help bring in new readers. Being a web developer i know stuff like that isnt an easy fix and would take a while but it is something id keep in the back of my mind
Otherwise i love the site and look forward to any other changes you guys have in store!
February 9th, 2010 at 1:05 pm
Long v Short – I think you have the right idea and a good balance going that keeps my attention.
Ponderings – I like this idea and would like to see it carried forward, an interesting look.
Interviews/Features – Keep up the good work here, don’t want them to go anywhere!
A/V – I’d like to see some worked in, and while I know it couldn’t be done on any sort of a regular basis, what could be has the potential to be invaluable.
Anything Else – I agree with the previous poster about the site looking too much like a blog. I can see past it, but there are many who probably will take a glance at the visual style of the site and brush you off. I know this isn’t something you can snap your fingers and make happen, but I’d love to see something done on this front. I thoroughly enjoy visiting here when I can and look forward to the bright future you have.
February 9th, 2010 at 2:02 pm
@IceeLady We definitely want to bring back more of those features. Again, just things that fell by the wayside.
@cdotts Yeah, if and when we get this rolling full blast, which we likely will next week, a title like Rock Band likely would have received the short-form treatment, while something else would have received the long one. In this case, it just happened to be that the Rock Band one was already written, so it made a good example to keep it long.
The redesign is something bigger, that we’ll definitely want to address at some point. For now, this site has been a matter of living within our means. The goal is to keep it simplified and straightforward, which I think this accomplishes. A full-on site could do the same and offer some more flexibility though. I think generally we’re trying this out as a 2-year plan and will start switching things up if things are going well in another year. At the core, we want it to be about the content and not flashy design, so hopefully we get people hooked on the content, and then the design will be an extra.
February 9th, 2010 at 4:20 pm
I dig the short for for some games and DLC but for big releases having a fleshed out review is nice
February 10th, 2010 at 8:19 am
As someone who visits your site from work, text is much preferred over any audio/video features – I have to skip most of those whenever I visit websites.
Whether long or short, I think the best part of your reviews is that they go beyond the game and into the gamer who would enjoy them. That’s a perspective no other site provides, and that’s what I like most about this site. I can find out about what a game is almost anywhere, but this site lets me know who the game is for and why I should buy it.
As far as suggestions go, one thing I was surprised to not see on your site was a focus on comic-based video games. Sure, you have comic book stuff and video game stuff, but there’s no extra attention when the two medias cross over.
Sure, there was the Wolverine coverage, but what about the Watchmen game, or the God of War comic?
Oh, and I do like the TPB coverage in comics… even though I’ve already read most of them and haven’t encountered anything new. At least I know that I agree with your opinions on most of them.
February 10th, 2010 at 12:25 pm
I know I replied by email, but I just wanted to add that ‘nuggets’ to me is a bad name… just makes me feel odd about it and not think about something to read, but rather an object unto itself.
I agree with @cdotts in that it may not be necessary to define the articles apart from each other.
February 10th, 2010 at 7:00 pm
I’m looking at this from a gamer’s perspective. The biggest reason I visit your site:
I really prefer the “novels” for reviews. I can scan it myself if necessary. but one thing, which the DJ Hero review would have benefited from is your suggestion of a video version review. By their nature, a video version could serve as the abbreviated version, and could demonstrate exactly how the new peripheral works.
As far as determining which would receive the long version vs short version, just picking AAA titles to writeup long could be condemning. Just the nature of the type of review already would say something to me as a reader what you consider of a game, before I’ve even read the review. A written long version , and a video short version for every game would keep the unintentional bias out of the review. I’m sure the game developers would appreciate not being pigeonholed into a particular category.
How about “Twitch Reviews” instead of Nuggets, or just “Twitches”?
On the interviews…I was very amused by the just the idea of an octagenerian doing reviews. But they may become to similary after a while, and the novelty would have worn off. But why stop there? Chicago has a lot of colorful people. Why not find other eccentrics in the city and do “on the fly” reviews.
I see all too often that a group thinks upgrading their site fullblown will solve all. It will only cost you money. People come for the content, not the layout. i realize WordPress is extremely limited for this type of medium, but you’ve attracted readers despite its limitations. Would the money you invest in upgrading the site bring and return, or just cost you more money to give your current subscribers the same content?
What I genuinely appreciate from your site is you going to your readers to bounce ideas off of them. An excellent way to build up loyalty!
February 11th, 2010 at 6:18 pm
Nuggets: I think the short form reviews could stand to have two paragraphs, with the Pros and Cons list pushed to the end of the article.
Audio/Visual: I’m not very big on listening to podcasts or watching game trailers etc. Pictures usually do fine for me.
Format: It would be cool if you could style the site (or at least the individual article pages) like a comic book:
* make up a comic stamp with the date and a simple Pads and Panels logo (like Marvel and DC use, and overlay this in the top left corner of your feature pic, or make this logo in the top left of every page (can also function as “Home” link)
* make up a gallery of a handful of comic-character style pictures for each writer, then choose a different one for each paragraph in the article (to create visual variety). This would work great on articles with more than one writer.
* have the paragraph text in speech bubbles
* intersperse the pics in the comic book “hash”
* put the pros and cons in yellow boxes along the top or bottom corner of the pics (like they use in comics for saying “meanwhile…” or to explain the setting) or have a large yellow box for them at the end of the article.
February 16th, 2010 at 9:08 am
I like all the new stuff guys, keep it up. Pondering are pretty cool but yea you guys need more screenshots and videos of stuff. Maybe little tidbits of recent trophy’s/achievements you guys got or are working toward.
Nuggets are great, short and sweet. The longer reviews are nice for those that are interested in the game and want to learn a little more.
Keep up the good work and also looking forward to more iPhone reviews. Guitar hero one was great, only thing it was missing was action shots though. I was hoping to hear about whether or not it was easy to play.
February 18th, 2010 at 11:07 am
It plays pretty well. They give you enough space for the buttons so it’s not trying to hit thumbs on tiny little prompts packed next to one another, and it responds well almost all the time, so it’s well made in that respect.
March 8th, 2010 at 12:39 pm
PopCap just sent me over the code — can’t wait to get back in town and download it and get started!!!